Nintendo should contract indie-developers to keep their old franchises relevant


Looking at Blaster Master Zero, I see a huge missed opportunity by Nintendo in not contracting indie-devs to make or remake some of their classic games.

Nintendo's IPs have the greatest love in the videogame-industry. People make fan-games for free. Nintendo foolishly shuts them down, when they could be raking in the cash.

Another Metroid 2 Remake is a recent example of a game that Nintendo could have used to keep their floundering Metroid-IP alive. Nintendo, being the owner of the IP, could have easily swooped in and struck a deal with the developer and both could have profited.

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