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Showing posts from November, 2010

Military FPS Extravaganza

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First up: Medal of Honor (PC) The single-player game and the multiplayer game are powered by two completely different engines and developed by two completely different teams. This probably saved them a lot of time, but the evenness definitely suffered. For example, the multiplayer maps may resemble the theme of the single-player game (Afghanistan), but they are not from the game at all. The guns don't carry over, either. Single-Player Powered by Unreal Engine 3, this is the uglier of the two modes. The textures are not very good, and the AA doesn't really work too well; everything is still jaggy. The actual campaign, though, is excellent. It felt less like a Michael Bay movie, and more like a modern war movie, like Hurt Locker, the superior Green Zone, and even Brothers. This is the most emotionally captivating FPS I have ever played. The length, however, is pretty short. You can finish this game in 5 hours. Also, the FOV is non-changeable, unlike in multiplayer. I got u