Splatoon 2 is a damn shame
Splatoon 2 was necessary. Wii U sold like garbage, and so Splatoon 1's days were numbered from the moment it launched. It's a shame, though, because Splatoon 2 should have never been created.
Imagine if Wii U had an install-base of 50 million people. Splatoon 2 wouldn't have needed to be made for at least 3 more years. Splatoon 1 would continue to sell, and the developers at Nintendo would continue to support it. From a business-standpoint, Splatoon 2 was necessary, but from a gameplay-standpoint, Splatoon 2 was not necessary.
What has changed in Splatoon 2? New Specials? Most of the new Special Weapons are terrible. In Splatoon 1, the Specials felt strong and fun, but in Splatoon 2, after I use one, I wonder why I even bothered.
I barely see any new Gear in Splatoon 2. Most of the items on sale are repeats from Splatoon 1.
Hisashi Nogami told us that they used new shader-techniques for Splatoon 2. That's great, but I don't think the game looks better than Splatoon 1. I know there are comparison-videos out there. Splatoon 2 is technically better than Splatoon 1, but I do not think it is aesthetically better.
The single-player mode is just Splatoon 1's with more levels, new stage-gimmicks and more playable weapons - stuff they could have added.
They kept adding new stages for months. They could have added these new stages that appear in Splatoon 2 to Splatoon 1.
They could have, and should have incorporated all these new additions into Splatoon 1 instead of creating a new game. I understand they had to create a new game for a platform with a future (Nintendo Switch) instead of one without a future (Wii U). It's just a damn shame that they had to stop developing for and adding to the superior game (Splatoon 1).
Imagine if Wii U had an install-base of 50 million people. Splatoon 2 wouldn't have needed to be made for at least 3 more years. Splatoon 1 would continue to sell, and the developers at Nintendo would continue to support it. From a business-standpoint, Splatoon 2 was necessary, but from a gameplay-standpoint, Splatoon 2 was not necessary.
What has changed in Splatoon 2? New Specials? Most of the new Special Weapons are terrible. In Splatoon 1, the Specials felt strong and fun, but in Splatoon 2, after I use one, I wonder why I even bothered.
I barely see any new Gear in Splatoon 2. Most of the items on sale are repeats from Splatoon 1.
Hisashi Nogami told us that they used new shader-techniques for Splatoon 2. That's great, but I don't think the game looks better than Splatoon 1. I know there are comparison-videos out there. Splatoon 2 is technically better than Splatoon 1, but I do not think it is aesthetically better.
The single-player mode is just Splatoon 1's with more levels, new stage-gimmicks and more playable weapons - stuff they could have added.
They kept adding new stages for months. They could have added these new stages that appear in Splatoon 2 to Splatoon 1.
They could have, and should have incorporated all these new additions into Splatoon 1 instead of creating a new game. I understand they had to create a new game for a platform with a future (Nintendo Switch) instead of one without a future (Wii U). It's just a damn shame that they had to stop developing for and adding to the superior game (Splatoon 1).
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