Let Us Slow Down In Our Creation Of Spiritual Successors

We all know the poopshow that is Unsung Story by Playdek. It was marketed as a spiritual successor to Final Fantasy Tactics. Long story short, it imploded. The project is not technically dead, but it might as well be. It got me to thinking.

What is the point of spiritual successors? They are never any good. The old games are always better. Look at Yooka Laylee. Banjo Kazooie is better. Mighty No. 9. Mega Man is better. Freedom Planet. Sonic the Hedgehog is better. The list goes on, and I am 100% certain that Bloodstained won't be half the game Symphony of the Night is.

Just play the old games. Replay the old games. It doesn't take much time or effort. What are we, too lazy to hook up the old console, fire up that emulator, or get an emulated, legal version on a new console? I think it is pathetic that we'd rather wait 5 years for a terrible game than dig up our old consoles and games.

Instead of making spiritual successors, we need to use the little time we have in life to develop new ideas. I also believe in new IPs. The developers of Super Mario Odyssey are to be praised for developing a new idea with Cappy, but I think the game would have been better as a new IP. I am tired of Mario on everything.

Remember the beginning of the NES? Nintendo hadn't made many games before, so what did they do? They created new IPs. It was the golden age of gaming for Nintendo because they made everything from sports-games like Tennis to RPGs like Mother.

I wish Nintendo was as bold as they were then.

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